Team Fortress 2 Update Release 22. 12. 2007The specific changes include:- Restricted sound engine updates to a max of 100fps
- Fixed the problem with mp_maxrounds not correctly counting the number of rounds for Dustbowl after the scoring change
- Fixed cloaked/disguised/disguising spy reporting his achievements to everyone else
- Added the ability for servers to have map-specific .cfg files in the cfg folder (missed in yesterday's release notes)
Team Fortress 2 Update Released 7. 1. 2008The specific changes include: > Added an option in the Options->Multiplayer dialog to filter custom game files being downloaded from servers
> Fixed cases where ragdolls were falling through the world
> Graphics optimizations for mid and low end hardware
> Fixed players blocking doors in Well
> Fixed engineer building in exploit areas on final caps in Well
> Increased starting round timer to 10 minutes in Well
Team Fortress 2 Update Released 25. 1. 2008 * Added new capture the flag map CTF_Well
* Added Spanish map descriptions
* Added new option to auto-save a scoreboard screenshot at the end of a map to the Multiplayer->Advanced dialog
* Added more particle optimizations for mid range and low end hardware
* Updated CP_GravelPit to fix all known exploits and changed the scoring method to score per capture rather than per round
* Updated "nextlevel" CVAR to trigger a changelevel at the end of the current round (not mini-round)
* Fixed SourceTV demo recording problem
* Fixed mp_stalemate_enable not preventing Sudden Death mode on some maps
* Fixed a couple cases where player stats were not being recorded correctly
* Fixed some log entries being truncated
* Fixed crash caused by trying to import a custom player spray
* Removed the "Reset Stats" button from the Player Stats screen
The updates will be applied automatically when your Steam client is restarted.
Source:
STEAM